1. Abilities
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. bossfight_shroud_enter_stealth

Shield Discharge

Shield Discharge

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.exp.macrobinoculars.roth.shroud

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Shield Discharge
2
Shield Discharge
3
Shield Discharge
4
thrownBallistic Discharge – Prone and unable to act. Cannot be broken.
5
Shield Discharge
  • [does not expire]
    Shield Discharge

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook StartStealth
  • 2
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Stun the TARGET
    • Modify stat Increased Stealth Level, increase by 1,000
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.physics, tag.abl.debuff.interrupt, tag.abl.jedi_knight.force_ability, tag.abl.debuff.silence, tag.abl.utility.is_aoe, tag.abl.debuff.root, tag.abl.debuff.deafen, tag.abl.debuff.damage_over_time, tag.abl.debuff.stun, tag.abl.debuff.bleed, tag.abl.debuff.sleep, tag.abl.debuff.taunt, tag.abl.sith_warrior.force_ability
    • Mark as neutralized
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Delay next ability by 1.5s (GCD)
  • [hidden] [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If CASTER is positioned ≤ 20m to center of TARGET
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [2s]
    thrownBallistic Discharge
    Prone and unable to act. Cannot be broken.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0.5, 10° pitch, 0° yaw
    • Stun the TARGET
  • [hidden] [3s]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 0%
    • Dispel all effects from tags tag.​abl.​debuff.​knockdown
    • Dispel all effects from tags tag.​abl.​debuff.​sleep
    • Dispel all effects from tags tag.​abl.​debuff.​root
    • Dispel all effects from tags tag.​abl.​debuff.​stun
    • Interrupt ability and prevent usage for 1.5s
    • Delay next ability by 3s (GCD)
    • Execute hydra hook GrappleTarget