Turret
Turret
Attributes
Type: | active |
Activation time: | 15s channel |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141099137429118618 |
Combat log ID: | 2269250265808896 |
FQN: | abl. |
Star Wars name: | Turret |
Other languages: | [Turret] [Turret] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Turret-MountedSlot: Debuff Duration: during channel (15s) On death: Effect is removed Tick rate: 1s (15 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140969704407632413 Combat log ID: 2269250265809154 FQN: abl. test. robh. turret_ test/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. ammer. turrets. turret_loop - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Add effect #2 to TARGET from CASTER
- 2
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER is alive
Perform the following actions:
- Play appearance epp.
pvp. ilum. turret_exit
- 3
- Just before NPC with this effect dies
Perform the following actions:
- Play appearance epp.
test. ammer. turrets. turret_death
- 4
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Direction = Forward
- Sort Type = Closest
- Radius = 10m
- Distance = 75m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectrobh. turret_laser_flurry_test - Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1
- Standard Health Percent Min = (float) 1
- Damage Modifier = (float) 0