Force Leap
Force Leap
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141100652300965629 |
Combat log ID: | 812105301229568 |
FQN: | abl. |
Star Wars name: | Force Leap |
Other languages: | Machtsprung Saut de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ damage abl. , tag.buff. teleport_ to_ target abl. , tag.jedi_ knight. force_ leap abl. , tag.jedi_ knight. force_ clarity_ benefit abl. jedi_ knight. melee_ ability Global ID: 16141040421604758454 FQN: abl. jedi_ knight. force_ leap/44/1 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.utility.force_leap_limiter
Perform the following actions:
- Play appearance epp.
jedi_knight. force_leap. instant_no_charge - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.096
- Standard Health Percent Min = (float) 0.096
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.36
- Coefficient = (float) 0.96
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Teleport To Target
- Play appearance epp.
jedi_knight. force_leap. force_leap - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.096
- Standard Health Percent Min = (float) 0.096
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.36
- Coefficient = (float) 0.96
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Restore 3 of TARGET's action points, causing no threat
- 4
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.jedi_knight.intercessor applied by CASTER
- If CASTER has the talent Intercessor
Intercessor
Force Leap gets an additional charge and builds 2 Centering when activated.
FQN: tal.jedi_knight.skill.utility.intercessor
- If previous subeffect did not meet all conditions
Perform the following actions:
- Dispel all effects from tags tag.abl.jedi_knight.intercessor
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. interrupt abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. force_ leap abl. jedi_ knight. melee_ ability Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141041521116408955 FQN: abl. jedi_ knight. force_ leap/44/2 - <
- 1
- When effect is applied
Perform the following actions:
- Interrupt ability and prevent usage for 1s
- [2s]
Immobilized (Physical)
Unable to move.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. force_ leap_ root abl. , tag.debuff. root abl. , tag.jedi_ knight. force_ leap abl. , tag.dispel_ type. physical abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141042620628037164 Combat log ID: 812105301229840 FQN: abl. jedi_ knight. force_ leap/44/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff - Immobilize but allow rotation
- [2s]
Slowed (Physical)
Movement speed reduced.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.jedi_ knight. force_ leap abl. , tag.dispel_ type. physical abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141034924046621257 Combat log ID: 812105301230799 FQN: abl. jedi_ knight. force_ leap/44/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff