1. Abilities
  2. agent
  3. target_acquired

Target Acquired

assassinate

Target Acquired

Increases ranged and tech accuracy by 30% and armor penetration by 15% for <<1[%d/%d/%d]>> seconds and immediately restores 15 energy. In addition, Target Acquired generates one charge of Laze Target.

Attributes

Conditions

Metadata

Users

Used by
  • apc.tutorial.agent.sniper.virulence.7
  • apc.agent.sniper.virulence_mods
  • apc.agent.sniper.marksmanship_mods
  • apc.agent.sniper.engineering_mods
  • apc.test.cdurel.class_prototypes.age_smu.sniper_engineering_mods
  • apc.test.cdurel.class_prototypes.age_smu.sniper_marksmanship_mods
  • apc.test.cdurel.class_prototypes.age_smu.sniper_virulence_mods
  • apc.tutorial.agent.sniper.marksmanship.7

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
assassinateTarget Acquired – Accuracy increased. Armor penetration increased.
2
assassinate
Target Acquired
  • [10s]
    assassinateTarget Acquired
    Accuracy increased.
    Armor penetration increased.


  • 1
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    assassinateEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Restore 15 of TARGET's energy, causing no threat