[missile_blast]
[missile_blast]
Fires a rocket at an enemy, doing a high amount of damage and knockdown to the first target, and a lesser amount to enemies within a 5m radius. This ability can hit up to 3 targets.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141101853793990226 |
Combat log ID: | 806483189039104 |
FQN: | abl. |
Star Wars name: | [missile_blast] |
Other languages: | DE_Missile Blast FR_Missile Blast |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [6s]
[missile_blast]Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 0 Tags: 15358844486330224833 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 0s
Global ID: 16141157495301882028 FQN: abl. test. bounty_ hunter. missile_ blast/0/1 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
bounty_hunter. missile_blast. missile_blast_ready_to_shoot
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
bounty_hunter. missile_blast. missile_blast_fire_missile - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 1
- Travel Time = (time) 0s
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 4
- Just before this effect is removed
Perform the following actions:
- Custom debug
- Param 2 = (string) dispelled!
- Param 3 = (string)
- Param 4 = (string)
- Param 5 = (string)
- Param 6 = (string)
- Param 7 = (string)
- Param 8 = (string)
- Param 9 = (string)
- Param 1 = (int) 9420106349774076632
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 5m
Global ID: 16141160793836767173 FQN: abl. test. bounty_ hunter. missile_ blast/0/2 - <
- 1
- When effect is applied
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 30
- Standard Health Percent Min = (float) 25
- Damage Modifier = (float) 0 - Play appearance epp.
bounty_hunter. missile_blast. missile_blast_boom_fast - Add effect #3 to TARGET from TARGET
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: 298977208771428608, 2706046868899524229 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 0s
Conditions: - Can only be called by other effects
Global ID: 16141159694325138698 FQN: abl. test. bounty_ hunter. missile_ blast/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.5, 65° pitch, 0° yaw
- [60s]
[missile_blast]Slot: Debuff Duration: 60s On death: Effect is removed Tick rate: 1s (60 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60s
- Max Duration = (time) 0s
Global ID: 16141162992860035107 FQN: abl. test. bounty_ hunter. missile_ blast/0/4 - Set Duration
- 1
- When effect ticks
Override target to:
- Caster
Perform the following actions:
- Decay Action Points
- Action Points = (int) 0 - Custom cancel_on_zero
- Param 2 = (string) Action
- Param 3 = (string)
- Param 4 = (string)
- Param 5 = (string)
- Param 6 = (string)
- Param 7 = (string)
- Param 8 = (string)
- Param 9 = (string)
- Param 1 = (int) 1778908807201052444
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags 15358844486330224833
- Custom debug
- Param 2 = (string) pre_remove... cancel!
- Param 3 = (string)
- Param 4 = (string)
- Param 5 = (string)
- Param 6 = (string)
- Param 7 = (string)
- Param 8 = (string)
- Param 9 = (string)
- Param 1 = (int) 9420106349774076632