1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. rakton
  7. guards
  8. concussion_charge

Concussion Charge

recklessness

Concussion Charge

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.ow3.tr.rakton_guards
  • class.npc.humanoid.boss.ow3.bh.supreme_guard

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
recklessness
Concussion Charge
2
recklessness
Concussion Charge
  • [0s] [not displayed]
    recklessnessEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.tech_cast.cast
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.shockwave.cast
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [2s]
    recklessnessConcussion Charge

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 5° pitch, 0° yaw
    • Immobilize but allow rotation