1. Abilities
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  4. 02_uprisings
  5. ord
  6. encounter_1
  7. darth_wrad
  8. mass_project_hard

Mass Project

pileofrubble

Mass Project

Throws debris at the target, dealing kinetic damage.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
pileofrubble
Mass Project
2
pileofrubble
Mass Project
3
pileofrubble
Mass Project
  • [hidden] [1s]
    pileofrubbleEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.korriban.boss_one.project.cast_instant
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    pileofrubbleEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 3
      - Travel Speed = (float) 5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [hidden] [3s]
    pileofrubbleEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 25° pitch, 0° yaw