Shock Apparition Wave
Shock Apparition Wave
Attributes
Type: | active |
Activation time: | 3s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141105281938898827 |
Combat log ID: | 4498608875372544 |
FQN: | abl. |
Star Wars name: | Shock Apparition Wave |
Other languages: | Schock-Erscheinungswelle Onde d'apparition de choc |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141040901649808061 FQN: abl. operation. deepstation. boss. lord_ kanoth. lord_ kanoth. shock_ apparition_ wave/7/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- [hidden] [1s]
Effect #2Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. deepstation. boss. lord_ kanoth. enc_ lord_ kanoth Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141039802138174784 FQN: abl. operation. deepstation. boss. lord_ kanoth. lord_ kanoth. shock_ apparition_ wave/7/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Execute hydra hook Spn_ShkWaveStory
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Execute hydra hook Spn_ShkWaveHard
- [hidden] [13s]
Effect #3Slot: Buff Duration: 13s On death: Effect is removed Tick rate: 1s (13 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 13s
- Max Duration = (time) 13s
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.p4_is_active
- Can only be called by other effects
Global ID: 16141038702626547475 FQN: abl. operation. deepstation. boss. lord_ kanoth. lord_ kanoth. shock_ apparition_ wave/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Delay next ability by 14s (GCD)
- Modify stat Increased Stealth Level, increase by 200
- Put TARGET into stealth
- [hidden] [1s]
Effect #4Slot: Buff Duration: 1s On death: Effect is removed Tick rate: 1s (1 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.p4_is_active
- Can only be called by other effects
Global ID: 16141037603114918310 FQN: abl. operation. deepstation. boss. lord_ kanoth. lord_ kanoth. shock_ apparition_ wave/7/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. lord_kanoth. spawn_shockwave_apparition. reappear
- 2
- When effect is applied
Perform the following actions:
- Delay next ability by 0.5s (GCD)
- Dispel all effects from tags tag.abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.creeping_growth_use_count_this_cycle
- Modify cooldown of Creeping Growth by -100%
Creeping Growth
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.creeping_growth
- Set cooldown of Growth Seed to 3s
Growth Seed
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.growth_seed
- Set cooldown of [spawn_fire_probe] to 4s
[spawn_fire_probe]
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.spawn_fire_probe
- Set cooldown of Seed of Echoes to 9s
Seed of Echoes
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.echo_seed
- Set cooldown of Creeping Growth to 15s
Creeping Growth
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.creeping_growth
- Set cooldown of Fortify Ground to 21s
Fortify Ground
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.fortify_ground
- Set cooldown of Repel to 24s
Repel
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.repel
- Set cooldown of Abduct to 48s
Abduct
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.abduct
- Set cooldown of Lateral Growth to 1m 3s
Lateral Growth
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.lateral_growth_player_targeted
- Set cooldown of Beckon to 1m 7s
Beckon
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.spawn_monstrosity
- Set cooldown of Vertical Growth to 1m 15s
Vertical Growth
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.vertical_growth_player_targeted
- Set cooldown of [p3_loop] to 1m 30s
[p3_loop]
FQN: abl.operation.deepstation.boss.lord_kanoth.lord_kanoth.p3_loop
- Set attack wave to #5