Repair Probes
Repair Probes
All friendly ships within 5500 meters will regain 100 hull strength every 4 seconds for <<1>> seconds. Additionally, duration based movement or power regeneration effects from ion weapons are dispelled on all allied ships effected when this ability is fired.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16141106261208143497 |
Combat log ID: | 3300751086452736 |
FQN: | abl. |
Star Wars name: | Repair Probes |
Other languages: | Reparatursonden Sondes de réparation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. spvp. abilitytype. systems Global ID: 16140983753863373365 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. aoe_defensive_boost. activate
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 12
- Sort Type = Closest
- Radius = 550m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If TARGET is a friend of CASTER
Perform the following actions:
- [20s]
Repair Probes
Periodically restoring hull strength.Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 4s (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. aoe_ defense Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140987052398258124 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. aoe_defensive_boost. impact
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. aoe_defensive_boost. impact_end
- 3
- When effect ticks
Only when the following conditions are met:
Perform the following actions:
- SPVP Replenish Hull
- SPVP Amount Type = (int) 1
- Amount = (float) 100
- 4
- When effect ticks
Only when the following conditions are met:
Perform the following actions:
- SPVP Replenish Hull
- SPVP Amount Type = (int) 1
- Amount = (float) 120
- 5
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 6
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 7
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 8
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.spvp.debuff.ion_railgun_movement_and regen_decrease
- [20s]
Repair Probes
Shield capacity increased.Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. aoe_ defense Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140985952886628763 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Shield Power Capacity (per shield arc), set to 10%
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 1
- SPVP Amount Type = (int) 4
- Amount = (float) 0.1
- [20s]
Repair Probes
Periodically restoring shield strength.Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 4s (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. aoe_ defense Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140980455328495898 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/4 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 5
- SPVP Amount Type = (int) 1
- Amount = (float) 150
- [20s]
Repair Probes
Periodically restoring ammunition.Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 4s (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. aoe_ defense Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140979355816868841 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/5 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- SPVP Give Ammo
- Amount Percent = (float) 0.25
- [hidden] [4s]
Effect #6Slot: Other (not visible) Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. spvp. abilitytype. systems Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140982654351752320 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. aoe_defensive_boost. impact_tether