1. Abilities
  2. operation
  3. oricon
  4. palace
  5. boss
  6. dread_council
  7. raptus
  8. passive

[passive]

[passive]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.oricon.palace.boss.dread_master_council.dread_master_raptus

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passive]
2
[passive]
3
[passive]
4
[passive]
5
[passive]
6
[passive]
7
meleetankunlockUnreachable – Charging this target will not close any distance. Immune to damage.
8
[passive]
9
[passive]
  • [hidden] [25s]
    Effect #2

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook attack (object self = Target)
    • Add effect #3 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​utility.​force_leap_limiter
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [5s]
    Effect #3

  • [hidden] [10s]
    Effect #4

  • [hidden] [15s]
    Effect #5

  • [hidden] [25s]
    Effect #6

  • [does not expire]
    meleetankunlockUnreachable
    Charging this target will not close any distance. Immune to damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
  • [hidden] [does not expire]
    Effect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.passive.stance, dependent on calling effect
  • [0s] [not displayed]
    Effect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 2,000
      - Amount Min = (float) 2,000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0