1. Abilities
  2. exp
  3. uprisings
  4. rakata_prime
  5. landing
  6. boss_2
  7. charged_leap

Charged Leap

thunderfist

Charged Leap

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thunderfist
Charged Leap
2
thunderfist
Charged Leap
3
thunderfist
Charged Leap
  • [hidden] [does not expire]
    thunderfistEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.depredating_volts.channel_end, dependent on calling effect
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [2.5s]
    thunderfistEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_08.lightning_storm_ground_target
  • 2
    • When effect expires

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.exp.seasons.01.ep_08.arcan_charged_leap, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    thunderfistEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.29
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0