[combat_placeholder_handling_gravity_modulation_nightmare]
[combat_placeholder_handling_gravity_modulation_nightmare]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141107650695980360 |
Combat log ID: | 4175339571904512 |
FQN: | abl. |
Star Wars name: | [combat_placeholder_handling_gravity_modulation_nightmare] |
Other languages: | [combat_placeholder_handling_gravity_modulation_nightmare] [combat_placeholder_handling_gravity_modulation_nightmare] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140949036050899293 FQN: abl. operation. iokath. boss. scyva. logic. combat_ placeholder_ handling_ gravity_ modulation_ nightmare/3/1 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- ResetOrientationOnReachedMaxLocalRotation = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCylinder
- Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- LocalRotationType = (string) aoeRotation_DirectedRotation
- BehaviorOnReachedMaxLocalRotation = (string) aoeRotation_StopRotating
- LocalRotation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Ability Spec =Amplify GravityAmplify Gravity
Increase the influence of gravity for yourself. This effect strongly interacts with inversion of gravity and ballistic force.
FQN: abl.operation.iokath.boss.scyva.player.gravity_amplify_room_passive
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1000
- Tick Rate = (float) 0.7
- Min Lifespan = (float) 0
- Max Lifespan = (float) 600
- InitialPosition_X_Value = (float) -0.11
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 4
- Height_Value = (float) 3
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1
- LocalRotationSpeed = (float) 0.0167
- MaxLocalRotation = (float) 1
- LocalRotation_Pitch_Value = (float) 0
- LocalRotation_Yaw_Value = (float) 180
- LocalRotation_Roll_Value = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- ResetOrientationOnReachedMaxLocalRotation = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCylinder
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- LocalRotationType = (string) aoeRotation_DirectedRotation
- BehaviorOnReachedMaxLocalRotation = (string) aoeRotation_None
- LocalRotation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Ability Spec =Escape VelocityEscape Velocity
FQN: abl.operation.iokath.boss.scyva.player.gravity_reduce_room_passive
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1000
- Tick Rate = (float) 0.7
- Min Lifespan = (float) 0
- Max Lifespan = (float) 600
- InitialPosition_X_Value = (float) 0.11
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 180
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 4
- Height_Value = (float) 3
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1
- LocalRotationSpeed = (float) 0.0167
- MaxLocalRotation = (float) 1
- LocalRotation_Pitch_Value = (float) 0
- LocalRotation_Yaw_Value = (float) 360
- LocalRotation_Roll_Value = (float) 0