Kinetic Wave
Kinetic Wave
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141110309064890579 |
Combat log ID: | 4205670630948864 |
FQN: | abl. |
Star Wars name: | Kinetic Wave |
Other languages: | Kinetikwelle Vague cinétique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
HIDDEN Projectile VFX ContainerSlot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 2.9s (1 ticks) # occurrences: 0 Global ID: 16141171544384706048 Combat log ID: 4205670630949124 FQN: abl. daily_ area. ossus. story. republic. boss. boss_ 2. juggernaut_ kinetic_ wave/8/1 - 1
- When effect ticks the 1st time
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. republic. boss. boss_2. juggernaut_kinetic_wave_impact
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [3s]
HIDDEN Projectile AOE ContainerSlot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141172643896332373 Combat log ID: 4205670630949125 FQN: abl. daily_ area. ossus. story. republic. boss. boss_ 2. juggernaut_ kinetic_ wave/8/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) true
- HeightResetScaleOnReachedMaxScale = (bool) false
- HeightResetScaleOnReachedMinScale = (bool) false
- InitialOrientation_DisablePitch = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCylinder
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- LocalRotationType = (string) aoeRotation_None
- HeightScalingType = (string) aoeScaling_FixedAmount
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- HeightBehaviorOnReachedMinScale = (string) aoeScaling_StopScaling
- HeightBehaviorOnReachedMaxScale = (string) aoeScaling_ContinueScaling
- Effect Number = (int) 0
- Ability Spec =Kinetic Wave ImpactKinetic Wave Impact
FQN: abl.daily_area.ossus.story.republic.boss.boss_2.juggernaut_kinetic_wave_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 3
- Tick Rate = (float) 0.5
- Min Lifespan = (float) 0.5
- Max Lifespan = (float) 1.6
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0.15
- Height_Value = (float) 0.05
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1
- HeightMaxScale = (float) 2
- HeightMinScale = (float) 0.1
- HeightScaleAmountPerSecond = (float) 1.5
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- [hidden] [4.5s]
Effect #3Slot: Debuff Duration: 4.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4.5s
- Max Duration = (time) 4.5s
Conditions: - Can only be called by other effects
Global ID: 16141173743407960746 FQN: abl. daily_ area. ossus. story. republic. boss. boss_ 2. juggernaut_ kinetic_ wave/8/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. republic. boss. boss_2. juggernaut_kinetic_wave - Immobilize and prevent rotation