1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. darth_lachris
  7. terrifying_storm

Terrifying Storm

forceStorm

Terrifying Storm

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.bal2.darth_lachris

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceStorm
Terrifying Storm
2
forceStorm
Terrifying Storm
3
movementslowedSlowed (Force) – Movement speed reduced.
4
10
electrocuteStatic Charge – Damage taken increased from Terrifying Storm.
  • [hidden] [does not expire]
    forceStormEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.npc.ability.custom.boss.darth_lachris.terrifying_storm.aoe_npc, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_storm.channel_end
  • [0s] [not displayed]
    forceStormEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_storm.tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [60s]
    electrocuteStatic Charge
    Damage taken increased from Terrifying Storm.

  • 1
    • When stacks of this effect increase, not more than every 0.75s

    Perform the following actions: