1. Abilities
  2. sith_warrior
  3. skill
  4. annihilation
  5. force_gash

Force Rend

abl_sw_ma_force_gash

Force Rend

Summons dark Force power to build 4 rage and rend the target, causing it to bleed for <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>.

Attributes

Conditions

Metadata

Users

Used by
  • apc.tutorial.warrior.marauder.annhilation.1
  • apc.sith_warrior.marauder.annihilation
  • apc.test.cdurel.class_prototypes.war_kni.marauder_annihilation

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ma_force_gash
Force Rend
2
abl_sw_ma_force_gashForce Rend – Periodic internal damage.
3
abl_sw_ma_force_gash
Force Rend
  • [0s] [not displayed]
    abl_sw_ma_force_gashEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_gash.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.042
      - Standard Health Percent Min = (float) 0.042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 3 of TARGET's action points, causing no threat
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Restore 1 of TARGET's action points, causing no threat
  • [9s]
    abl_sw_ma_force_gashForce Rend
    Periodic internal damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_gash.bleed
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.042
      - Standard Health Percent Min = (float) 0.042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When character takes damage that does not get redirected from tag tag.abl.sith_warrior.smash
    • Just before NPC with this effect dies

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0.1s]
    abl_sw_ma_force_gashEffect #3

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​sith_warrior.​recently_hit_by_smash_or_vs applied by CASTER
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​sith_warrior.​force_gash_dot applied by CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER