Self Destruct Sequence
Self Destruct Sequence
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141113497296728072 |
Combat log ID: | 3995582305665024 |
FQN: | abl. |
Star Wars name: | Self Destruct Sequence |
Other languages: | Selbstzerstörungssequenz Séquence d'autodestruction |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1
Self destruct activated.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141142612939732109 FQN: abl. npc. ability. droid. probe_ droid. self_ destruct_ on_ damaged/4/1 - 1
- When character takes damage
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
npc. , dependent on calling effectability. droid. probe_droid_self_destruct. explode - Instantly kill the TARGET
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141145911474589620 FQN: abl. npc. ability. droid. probe_ droid. self_ destruct_ on_ damaged/4/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.5
- Standard Health Percent Min = (float) 0.25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0