[passive]
[passive]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16141114256320558645 |
Combat log ID: | 3288072342994944 |
FQN: | abl. |
Star Wars name: | [passive] |
Other languages: | [passive] [passive] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140975973406500559 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ nuke. passive/10/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Force Cost for ability Ranged Attack, increase by 1
Ranged Attack
A series of ranged shots for an NPC
FQN: abl.flurry.npc.ranged
- Modify meta stat Ability Force Cost for ability Unarmed Attack, increase by 1
Unarmed Attack
A single unarmed swing for an NPC
FQN: abl.flurry.npc.unarmed
- Modify meta stat Ability Force Cost for ability Melee Attack, increase by 1.01
Melee Attack
A series of melee swings for an NPC.
FQN: abl.flurry.npc.melee
- Immobilize but allow rotation
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Max Health, set to -43.62%
- Modify stat Damage Done Modifier (Percentage), increase by -0.2
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 8-man VM
- If difficulty is not set to Master Mode
Perform the following actions:
- Modify stat Max Health, set to -21.8%
- Modify stat Damage Done Modifier (Percentage), increase by 0.2
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 8-man VM
- If difficulty is set to Master Mode
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.2
- 5
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Max Health, increase by 0.0274
- Modify stat Damage Done Modifier (Percentage), set to 50%
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 16-man VM
- If difficulty is not set to Master Mode
Perform the following actions:
- Modify stat Max Health, increase by 0.5635
- Modify stat Damage Done Modifier (Percentage), set to 130%
- 7
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 16-man VM
- If difficulty is set to Master Mode
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), set to 130%