Valorous Spirit
Valorous Spirit
Force Mend increases your damage reduction by 15% for 6 seconds. Additionally, reduces the cooldown of Force Mend by 5 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141121248173380268 |
Combat log ID: | 4075588956454912 |
FQN: | abl. |
Star Wars name: | Valorous Spirit |
Other languages: | Tapferer Geist Esprit valeureux |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140999808007155053 FQN: abl. jedi_ consular. skill. utility. valorous_ spirit/3/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Cooldown Time for ability Force Mend, decrease by 5
Force Mend
Immediately restores <<1>> health to you. Cannot be used on others.
FQN: abl.jedi_consular.force_mend
- 2
- After Force Mend is activated by CASTER
Force Mend
Immediately restores <<1>> health to you. Cannot be used on others.
FQN: abl.jedi_consular.force_mend
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [6s]
Valorous Spirit
Increased damage reduction.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141003106542037572 FQN: abl. jedi_ consular. skill. utility. valorous_ spirit/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.15
- Modify stat Damage Reduction: Internal, increase by 0.15
- Modify stat Damage Reduction: Kinetic, increase by 0.15
- Modify stat Damage Reduction: Energy, increase by 0.15