1. Abilities
  2. companion
  3. unique
  4. mtx
  5. dread_guard
  6. tank
  7. single_target_attack

Threatening Strike

forceLeap

Threatening Strike

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

Attributes

Conditions

Metadata

Users

Used by
  • apc.companion.class.mtx.droid.dread_guard.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceLeap
Threatening Strike
2
forceLeap
Threatening Strike
3
forceLeap
Threatening Strike
4
immobilizedImmobilized (Physical) – Unable to move.
  • [0s] [not displayed]
    forceLeapEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 4m to melee distance of TARGET

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    forceLeapEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​tanks_momentum

    Perform the following actions:

    • Play appearance epp.trooper.storm.storm_cast
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0.164
      - Standard Health Percent Min = (float) 0.164
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.09
      - Coefficient = (float) 1.64
      - Health Steal Percentage = (float) 0.25
      - Slots = Primary Melee
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.09
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0.25
      - Slots = Secondary Melee
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​companion.​tanks_momentum

    Perform the following actions:

    • Play appearance epp.trooper.storm.storm_cast
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0.164
      - Standard Health Percent Min = (float) 0.164
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.09
      - Coefficient = (float) 1.64
      - Health Steal Percentage = (float) 0.5
      - Slots = Primary Melee
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.09
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0.5
      - Slots = Secondary Melee
  • [0s] [not displayed]
    forceLeapEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​tanks_momentum

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.trooper.storm.storm_cast
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0.164
      - Standard Health Percent Min = (float) 0.164
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.09
      - Coefficient = (float) 1.64
      - Health Steal Percentage = (float) 0.25
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​companion.​tanks_momentum

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.trooper.storm.storm_cast
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0.164
      - Standard Health Percent Min = (float) 0.164
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.09
      - Coefficient = (float) 1.64
      - Health Steal Percentage = (float) 0.5
      - Slots = Primary Melee
  • [2s]
    immobilizedImmobilized (Physical)
    Unable to move.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_slow.target_debuff, dependent on calling effect
    • Immobilize but allow rotation