1. Abilities
  2. npc
  3. ability
  4. creature
  5. universal
  6. chanceonhit_icy

Iceclaw

shat_ltsbr_crystal

Iceclaw

Chance on hit to chill the target, dealing low elemental damage. This will sometimes immobilize the target in an icy block for 3 seconds.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.creature.melee.ability.dps.universal.ice_creature
  • class.npc.creature.melee.ability.dps.wraid.icy_ravager

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shat_ltsbr_crystalIceclaw – Chance on hit to deal additional elemental damage and immobilize the target.
2
immobilizedImmobilized – Unable to move.
  • [does not expire]
    shat_ltsbr_crystalIceclaw
    Chance on hit to deal additional elemental damage and immobilize the target.

  • 1
    • When character deals damage with result Ok or Crit or Glance (weapon mode Melee), not more than every 1.5s (30% chance)
    • When character deals damage with result Ok or Crit or Glance (weapon mode Unarmed), not more than every 1.5s (30% chance)

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.164
      - Standard Health Percent Min = (float) 0.164
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.npc.creature.universal.ice_hit, dependent on calling effect
  • [3s]
    immobilizedImmobilized
    Unable to move.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.npc.creature.universal.ice_block_proc, dependent on calling effect