1. Abilities
  2. npc
  3. ability
  4. force
  5. force_pull_zero_range

Force Pull

forcePull

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in.
Does not work against targets in cover.

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcePull
Force Pull
2
forcePull
Force Pull
  • [0s] [not displayed]
    forcePullEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.force_pull.cast
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    forcePullEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 2