1. Abilities
  2. npc
  3. ability
  4. creature
  5. universal
  6. chanceonhit_spiney_shell

Spiked Carapace

spined_carapace

Spiked Carapace

Chance when hit to deal retaliatory damage to the attacker.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
spined_carapaceSpiked Carapace – Chance when hit in melee to deal low kinetic damage to the attacker.
  • [does not expire]
    spined_carapaceSpiked Carapace
    Chance when hit in melee to deal low kinetic damage to the attacker.

  • 1
    • When character takes damage (weapon mode Melee), not more than every 2s (30% chance)
    • When character takes damage (weapon mode Unarmed), not more than every 2s (30% chance)

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 5m to center of TARGET

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee