1. Abilities
  2. exp
  3. seasons
  4. 01_dailies
  5. the_arena
  6. round_08
  7. boss_ronum_minkus
  8. probe_aoe_red

[probe_aoe_red]

[probe_aoe_red]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[probe_aoe_red]
2
[probe_aoe_red]
3
[probe_aoe_red]
4
[probe_aoe_red]
5
5
abl_bh_pt_fuel_additivesBurning Trap – Suffering burning damage from the mine trap.
  • [hidden] [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01_dailies.the_arena.round_08.probe_aoe_red, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    Effect #3

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #4

  • 1
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 45m
      - Angle = (float) 86

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [2.5s]
    abl_bh_pt_fuel_additivesBurning Trap
    Suffering burning damage from the mine trap.

  • 1
    • When effect is applied
    • When effect is refreshed
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.flashpoint.manaan.boss.stivastin.environment.env_fire_damage_burning, dependent on calling effect