1. Abilities
  2. npc
  3. ability
  4. rifle
  5. shotgun_flurry

[shotgun_flurry]

flurryOfBolts

[shotgun_flurry]

Attributes

Conditions

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flurryOfBolts
[shotgun_flurry]
2
flurryOfBolts
[shotgun_flurry]
  • [0s] [not displayed]
    flurryOfBoltsEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Play appearance epp.npc.ability.rifle.shotgun.cast_instant
  • [0s] [not displayed]
    flurryOfBoltsEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of CASTER is = Standard

    Perform the following actions:

    • Delay next ability by 2.5s (GCD)
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of CASTER is = Weak

    Perform the following actions:

    • Delay next ability by 3s (GCD)