1. Abilities
  2. test
  3. jpr
  4. force_barrier_fix

Force Barrier

forcebarriersorcerer

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled. While you are protected by Force Barrier charges will build up and grant Enduring Bastion, a shield that absorbs an amount of damage based off the charges that are present when Force Barrier ended. Enduring Bastion also grants immunity to interrupts.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
Force Barrier
2
4
forcebarriersorcererForce Barrier – Immune to all damage, control, and negative effects. Building Enduring Bastion charges.
3
forcebarriersorcererEnduring Bastion (1) – Absorbs a small amount of damage.
4
forcebarriersorcererEnduring Bastion (2) – Absorbs a medium amount of damage.
5
forcebarriersorcererEnduring Bastion (3) – Absorbs a large amount of damage.
6
forcebarriersorcererEnduring Bastion (4) – Absorbs a massive amount of damage.
7
unleashUnshakable – Cannot be interrupted.
  • [hidden] [1s]
    stimpackEffect #1

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​charges.​enduring_bastion applied by CASTER

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_wall.exit_player, dependent on calling effect
  • [5s]
    forcebarriersorcererEnduring Bastion (2)
    Absorbs a medium amount of damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_barrier.enduring_bastion.loop, dependent on calling effect
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0.328
      - Standard Health Percent Min = (float) 0.328
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 6.54
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks

    Only when the following conditions are met:

    Perform the following actions:

    • Heal the TARGET for (4% of its HP), causing no threat
  • 4
    • Just before this effect is removed

    Perform the following actions:

  • [does not expire]
    unleashUnshakable
    Cannot be interrupted.