1. Abilities
  2. test
  3. qa
  4. dingo
  5. the_inevitability_of_death

[the_inevitability_of_death]

force_push

[the_inevitability_of_death]

This ability is philisophical in nature. How long will one live? Death is always certain, but when will it come, and how? With this ability, your enemies never need ask these tough questions of themselves again. Death will come in the form of a dozen or so slow moving missiles.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
force_push
[the_inevitability_of_death]
  • [0s]
    force_push[the_inevitability_of_death]

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.missile_salvo.missile_salvo_fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 1s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 3,000
      - Amount Min = (float) 2,000
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0