1. Abilities
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. intro
  7. bnk_alpha_strike

Alpha Strike

orbitalmultistrikes

Alpha Strike

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
orbitalmultistrikes
Alpha Strike
2
orbitalmultistrikes
Alpha Strike
3
thrownThrown – Prone and unable to act.
  • [hidden] [0s] [not displayed]
    orbitalmultistrikesEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    orbitalmultistrikesEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • Can only be called by other effects
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.8
      - Standard Health Percent Min = (float) 0.75
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.exp.macrobinoculars.roth.multi.intro.bnk_alpha_strike_hit
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [1.5s]
    thrownThrown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 2, 65° pitch, 0° yaw
    • Stun the TARGET