1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_03
  6. boss
  7. boss01
  8. force_crush_dot

Force Crush

forceCrush

Force Crush

Progressively slows the target from 60% to 10% movement speed over <<1[%d seconds/%d second/%d seconds]>> and deals <<3[%d/%d/%d]>> kinetic damage each second. At the end of the duration the target is crushed, and takes an additional <<2[%d/%d/%d]>> kinetic damage.

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceCrush
Force Crush
2
movementSlowedSlowed (Force) – Movement speed reduced
3
crushedCrushed (Force) – Periodic kinetic damage.
  • [0s] [not displayed]
    forceCrushEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.cast_instant
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_03.boss01.bark04, dependent on calling effect
  • [15s]
    movementSlowedSlowed (Force)
    Movement speed reduced

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.duration_start, dependent on calling effect
    • Set movement speed to 60%
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Set movement speed to 50%
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Set movement speed to 40%
  • 4
    • When effect ticks the 3rd time

    Perform the following actions:

    • Set movement speed to 30%
  • 5
    • When effect ticks the 4th time

    Perform the following actions:

    • Set movement speed to 20%
  • 6
    • When effect ticks the 5th time

    Perform the following actions:

    • Set movement speed to 10%
  • [15s]
    crushedCrushed (Force)
    Periodic kinetic damage.

  • 1
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.crush_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.03
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0.452
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.duration_end, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 1.2
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0