1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. utility
  8. stealth_caster

[stealth_caster]

[stealth_caster]

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

  • [does not expire]
    [stealth_caster]

    • On Apply

    Perform the following actions:

    • Play appearance epp . world_design . generic . npc_fx . holo_npc, dependent on calling effect
    • Mark as neutralized
    • Modify stat Damage Received Modifier (Percentage), increase by -100
    • Modify stat Melee Defense, increase by 100
    • Modify stat Ranged Defense, increase by 100
    • Grant Immunity
      - Ability Spec = (int) 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = (int) 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = (int) 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = (int) 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = (int) 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Put TARGET into stealth
    • Play appearance epp . state . stealth, dependent on calling effect
    • Mark as neutralized
    • Modify stat Increased Stealth Level, increase by 200