Dispatcher
Dispatcher
Using Dual Saber Throw with Furious Power active grants Dispatcher, finishing the cooldown of Force Charge and Vicious Throw and making your next Vicious Throw usable on any target.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141138610699464104 |
Combat log ID: | 4267500980142080 |
FQN: | abl. |
Star Wars name: | Dispatcher |
Other languages: | Beseitiger Éliminateur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141163771747365461 FQN: abl. itm. setbonus. sow. war_ kni. mar_ sen. dmg_ burst_ 01/20/1 - Set Stack Limit
- 1
- After Dual Saber Throw is activated by CASTER, not more than every 10s
Dual Saber Throw
Throws both lightsabers in a straight line towards the target, dealing <<1>> weapon damage to up to 8 enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for <<2>> seconds. Requires two lightsabers.
FQN: abl.sith_warrior.dual_saber_throw
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Twin Saber Throw is activated by CASTER, not more than every 10s
Twin Saber Throw
Throws both lightsabers in a straight line towards the target, dealing <<1>> weapon damage to up to 8 enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for <<2>> seconds. Requires two lightsabers.
FQN: abl.jedi_knight.dual_saber_throw
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After
- [10s]
Dispatcher
Your next Vicious Throw is usable on any target.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ warrior. dispatcher Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Vicious Throw)Vicious Throw
Throws the main-hand lightsaber at a target, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.
FQN: abl.sith_warrior.vicious_throw
Conditions: - Can only be called by other effects
Global ID: 16141162672235737112 FQN: abl. itm. setbonus. sow. war_ kni. mar_ sen. dmg_ burst_ 01/20/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify cooldown of Vicious Throw by -100%
Vicious Throw
Throws the main-hand lightsaber at a target, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.
FQN: abl.sith_warrior.vicious_throw
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Force ChargeForce Charge
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.
FQN: abl.sith_warrior.force_charge
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- 2
- After Vicious Throw is activated by CASTER
Vicious Throw
Throws the main-hand lightsaber at a target, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.
FQN: abl.sith_warrior.vicious_throw
Perform the following actions:
- Remove this effect
- After
- [10s]
Dispatcher
Your next Dispatch is usable on any target.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. jedi_ knight. dispatcher Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Dispatch)Dispatch
Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.
FQN: abl.jedi_knight.dispatch
Conditions: - Can only be called by other effects
Global ID: 16141161572724111019 FQN: abl. itm. setbonus. sow. war_ kni. mar_ sen. dmg_ burst_ 01/20/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify cooldown of Dispatch by -100%
Dispatch
Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.
FQN: abl.jedi_knight.dispatch
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Force LeapForce Leap
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
FQN: abl.jedi_knight.force_leap
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- 2
- After Dispatch is activated by CASTER
Dispatch
Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.
FQN: abl.jedi_knight.dispatch
Perform the following actions:
- Remove this effect
- After