1. Abilities
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. dread_master_brontes
  7. droids
  8. assault_droid
  9. orbital_strike

Bombardment

orbitalbombardment

Bombardment

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.oricon.fortress.boss.dread_master_brontes.droids.assault_droid

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
orbitalbombardmentIncoming Bombardment – Well this can't be good...
2
orbitalbombardment
Bombardment
3
orbitalbombardment
Bombardment
  • [does not expire]
    orbitalbombardmentIncoming Bombardment
    Well this can't be good...

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.droids.orbital_strike_gtae, dependent on calling effect
  • 2
    • When channel ended

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [4s]
    orbitalbombardmentEffect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.boss.colossus.colossus.transform_arm_fire_impact, dependent on calling effect
  • [hidden] [0.4s]
    orbitalbombardmentEffect #3

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.qtr.1x2.raid.denova.boss.tanks.tank_1_mortar_volley_impact_camera_shake, dependent on calling effect