1. Abilities
  2. test
  3. qa
  4. mccameron
  5. smash_cameron

[smash_cameron]

smash

[smash_cameron]

You leap into the air and smash into the ground, immobilizing nearby enemies for 6 seconds, and dealing moderate damage to them.
This ability will also stun weak and standard enemies for the duration.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
smash
[smash_cameron]
2
stunnedStunned – Unable to act.
3
immobilizedImmobilized – Unable to move.
4
smash
[smash_cameron]
  • [0s] [not displayed]
    smashEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.smash.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.33
      - Standard Health Percent Min = (float) 0.27
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.25
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.sith_warrior.smash.cast_instant
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has the ability 16141068001725984093 – not found

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [6s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.smash.stun, dependent on calling effect
    • Stun the TARGET
  • [6s]
    immobilizedImmobilized
    Unable to move.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [6s]
    smash[smash_cameron]

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.0165
      - Standard Health Percent Min = (float) 0.0135
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.0125
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER has the ability 16141068001725984093 – not found, with a rank < 2

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.0165
      - Standard Health Percent Min = (float) 0.0135
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.0125
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0