1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. dread_guards
  9. zlogic
  10. assassin
  11. kill_order_enforcer

Dark Bond

markofpower

Dark Bond

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_3.boss.dread_guard.dread_guard_02
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.boss.dread_guard.dread_guard_02
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_2.boss.dread_guard.dread_guard_02
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_4.boss.dread_guard.dread_guard_02

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
markofpowerDark Bond – As Kel'sara takes damage, Ciphas occasionally becomes more and more empowered with Blood Vengeance, significantly increasing the damage he deals.
2
markofpower
Dark Bond
3
markofpower
Dark Bond
4
markofpower
Dark Bond
5
markofpower
Dark Bond
6
markofpower
Dark Bond
7
markofpower
Dark Bond
8
markofpower
Dark Bond
9
markofpower
Dark Bond
10
markofpower
Dark Bond
11
markofpower
Dark Bond
12
markofpower
Dark Bond
13
10
recklessnessBlood Vengeance – Significantly increases all damage dealt.
14
markofpower
Dark Bond
15
markofpower
Dark Bond
16
cloakofpainDread Cerement – Drastically increases defense against all attacks.
  • [does not expire]
    markofpowerDark Bond
    As Kel'sara takes damage, Ciphas occasionally becomes more and more empowered with Blood Vengeance, significantly increasing the damage he deals.

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    markofpowerEffect #2

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 70%

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #3

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 60%

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #4

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 50%

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #5

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 40%

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #6

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 30%

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #7

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 25%

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #8

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 20%

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #9

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 15%

    Perform the following actions:

    • Add effect #14 to TARGET from CASTER
    • Add effect #10 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #10

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 10%

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    markofpowerEffect #11

  • 1
    • When character takes damage, not more than every 3s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 5%

    Perform the following actions:

    • Add effect #12 to TARGET from CASTER
    • Remove this effect
  • [0s] [not displayed]
    markofpowerEffect #12

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​marauder.​is_marauder
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.assassin.kill_order_enforcer.empowering_stream, dependent on calling effect
    • Add effect #13 to TARGET from TARGET
  • [does not expire]
    recklessnessBlood Vengeance
    Significantly increases all damage dealt.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [0s] [not displayed]
    markofpowerEffect #14

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 2
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​sorcerer.​is_sorcerer or tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​marauder.​is_marauder
        >

    Perform the following actions:

    • Add effect #15 to TARGET from CASTER
  • [0s] [not displayed]
    markofpowerEffect #15

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #16 to TARGET from CASTER
  • [does not expire]
    cloakofpainDread Cerement
    Drastically increases defense against all attacks.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat Force Resistance, increase by 2
    • Modify stat Tech Resistance, increase by 2
    • Modify stat Melee Defense, increase by 2
    • Modify stat Ranged Defense, increase by 2
    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.assassin.kill_order_enforcer.avoidance, dependent on calling effect
  • 2
    • When character receives healing

    Perform the following actions:

    • Remove this effect