Dark Bond
Dark Bond
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.4.0 |
Global ID: | 16141146417705612735 |
Combat log ID: | 2994249335308288 |
FQN: | abl. |
Star Wars name: | Dark Bond |
Other languages: | Dunkle Bindung Lien obscur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Dark Bond
As Kel'sara takes damage, Ciphas occasionally becomes more and more empowered with Blood Vengeance, significantly increasing the damage he deals.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141005817705039295 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/1 - Set Stack Limit
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141009116239921302 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/2 - Set Stack Limit
- [hidden] [does not expire]
Effect #3Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141008016728295129 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/3 - Set Stack Limit
- [hidden] [does not expire]
Effect #4Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141011315263179824 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/4 - Set Stack Limit
- [hidden] [does not expire]
Effect #5Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141010215751549507 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/5 - Set Stack Limit
- [hidden] [does not expire]
Effect #6Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141013514286434650 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/6 - Set Stack Limit
- [hidden] [does not expire]
Effect #7Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141012414774808557 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/7 - Set Stack Limit
- [hidden] [does not expire]
Effect #8Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140998121123647892 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/8 - Set Stack Limit
- [hidden] [does not expire]
Effect #9Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140997021612021287 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/9 - Set Stack Limit
- [hidden] [does not expire]
Effect #10Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141054482217371919 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/10 - Set Stack Limit
- [hidden] [does not expire]
Effect #11Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141055581729000284 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/11 - Set Stack Limit
- 1
- When character takes damage, not more than every 3s
Only when the following conditions are met:
- If hitpoints of TARGET ≤ 5%
Perform the following actions:
- Add effect #12 to TARGET from CASTER
- Remove this effect
- [0s] [not displayed]
Effect #12Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141056681240630441 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/12 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET has an effect with the tag tag.abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.marauder.is_marauder
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. raid. asation. boss. dread_guards. assassin. kill_order_enforcer. empowering_stream - Add effect #13 to TARGET from TARGET
- [does not expire]
Blood Vengeance
Significantly increases all damage dealt.Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. marauder. enforce_ kill_ order Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. marauder. enforce_ kill_ order
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141057780752258790 Combat log ID: 2994249335308566 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/13 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.4
- [0s] [not displayed]
Effect #14Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141058880263884851 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/14 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 2
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is a friend of CASTER
- If TARGET is alive
- If TARGET has an effect with the tag tag.abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.sorcerer.is_sorcerer or tag.abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.marauder.is_marauder
Perform the following actions:
- Add effect #15 to TARGET from CASTER
- [0s] [not displayed]
Effect #15Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141059979775512960 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/15 - <
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #16 to TARGET from CASTER
- [does not expire]
Dread Cerement
Drastically increases defense against all attacks.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141061079287141341 Combat log ID: 2994249335308580 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guards. zlogic. assassin. kill_ order_ enforcer/10/16 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Force Resistance, increase by 2
- Modify stat Tech Resistance, increase by 2
- Modify stat Melee Defense, increase by 2
- Modify stat Ranged Defense, increase by 2
- Play appearance epp.
qtr. , dependent on calling effect1x4. raid. asation. boss. dread_guards. assassin. kill_order_enforcer. avoidance
- 2
- When character receives healing
Perform the following actions:
- Remove this effect