1. Abilities
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. corellia
  7. ambush_probe_pbaoe_missiles

Cluster Bomb

orbitalmultistrikes

Cluster Bomb

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
orbitalmultistrikes
Cluster Bomb
2
orbitalmultistrikes
Cluster Bomb
3
orbitalmultistrikes
Cluster Bomb
  • [hidden] [does not expire]
    orbitalmultistrikesEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    orbitalmultistrikesEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.corellia.missile_probe_pbaoe_fire, dependent on calling effect
  • [0s] [not displayed]
    orbitalmultistrikesEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.09
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.exp.macrobinoculars.roth.multi.corellia.missile_probe_pbaoe_target, dependent on calling effect