1. Abilities
  2. operation
  3. iokath
  4. boss
  5. nahut
  6. nahut
  7. mine_launch

Prepare the Field

spvp_interdictorsentrydome

Prepare the Field

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.iokath.boss.nahut.nahut

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_interdictorsentrydomePrepare the Field – Deploying one distortion mine into the battlefield each second. This channel can be prematurely interrupted by dealing enough damage to break through Prepare's absorb shield.
2
spvp_interdictorsentrydome
Mine Distribution Logic Pt 1
3
spvp_interdictorsentrydome
Mine Distribution Logic Pt 2
4
spvp_interdictorsentrydome
Prepare the Field
5
spvp_interdictorsentrydome
Prepare the Field
6
spvp_interdictorsentrydome
Prepare the Field
7
spvp_interdictorsentrydome
Prepare the Field
9
abl_swjk_mase_expunging_camoPrepare Shield – Protected by a damage absorbing shield while deploying distortion mines. This shield will fail early if it absorbs too much damage.
10
abl_swjk_mase_expunging_camoPrepare Shield – Protected by a damage absorbing shield while deploying distortion mines. This shield will fail early if it absorbs too much damage.
11
abl_swjk_mase_expunging_camoPrepare Shield – Protected by a damage absorbing shield while deploying distortion mines. This shield will fail early if it absorbs too much damage.
12
abl_swjk_mase_expunging_camoPrepare Shield – Protected by a damage absorbing shield while deploying distortion mines. This shield will fail early if it absorbs too much damage.
  • [does not expire]
    spvp_interdictorsentrydomePrepare the Field
    Deploying one distortion mine into the battlefield each second. This channel can be prematurely interrupted by dealing enough damage to break through Prepare's absorb shield.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect ticks the 1st time
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time
    • When effect ticks the 4th time

    Perform the following actions:

    • Execute hydra hook Mine_Lg_Rnd
    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_tick, dependent on calling effect
  • 3
    • When effect ticks the 4th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    spvp_interdictorsentrydome [HIDDEN]Mine Distribution Logic Pt 1

  • 1
    • When effect ticks

    Perform the following actions:

    • Execute hydra hook Mine_Sm_DoNext1
    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_tick, dependent on calling effect
  • 2
    • When effect ticks the 8th time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    spvp_interdictorsentrydome [HIDDEN]Mine Distribution Logic Pt 2

  • 1
    • When effect ticks

    Perform the following actions:

    • Execute hydra hook Mine_Sm_DoNext2
    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_tick, dependent on calling effect
  • [hidden] [2s]
    spvp_interdictorsentrydomeEffect #4

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​nahut.​stealth_mine.​is_stealth_mine

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [1s]
    spvp_interdictorsentrydomeEffect #5

  • [hidden] [does not expire]
    spvp_interdictorsentrydomeEffect #6

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Execute hydra hook Thin_On_Long_Off
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [hidden] [180s]
    spvp_interdictorsentrydomeEffect #7

  • 1
    • When effect ticks the 6th time
    • When effect ticks the 16th time
    • When effect ticks the 26th time
    • When effect ticks the 36th time
    • When effect ticks the 46th time
    • When effect ticks the 56th time

    Perform the following actions:

    • Execute hydra hook Thin_Off_Long_On
  • 2
    • When effect ticks the 10th time
    • When effect ticks the 20th time
    • When effect ticks the 30th time
    • When effect ticks the 40th time
    • When effect ticks the 50th time

    Perform the following actions:

    • Execute hydra hook Thin_On_Long_Off
  • [hidden] [60s]
    spvp_interdictorsentrydomeEffect #8

  • 1
    • When effect ticks the 6th time

    Perform the following actions:

    • Execute hydra hook Thin_On_NS_On
  • 2
    • When effect ticks the 10th time

    Perform the following actions:

    • Execute hydra hook Thin_Off_EW_On
  • 3
    • When effect ticks the 16th time

    Perform the following actions:

    • Execute hydra hook Thin_On_Long_Off
  • [does not expire]
    abl_swjk_mase_expunging_camoPrepare Shield
    Protected by a damage absorbing shield while deploying distortion mines. This shield will fail early if it absorbs too much damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_buff, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 1.6
      - Standard Health Percent Min = (float) 1.6
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Before NPC with this effect takes damage, not more than every 0.5s

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_abs_proc, dependent on calling effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_break, dependent on calling effect
    • Interrupt ability but do not prevent follow-up usage
  • [does not expire]
    abl_swjk_mase_expunging_camoPrepare Shield
    Protected by a damage absorbing shield while deploying distortion mines. This shield will fail early if it absorbs too much damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_buff, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 2.335
      - Standard Health Percent Min = (float) 2.335
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Before NPC with this effect takes damage, not more than every 0.5s

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_abs_proc, dependent on calling effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_break, dependent on calling effect
    • Interrupt ability but do not prevent follow-up usage
  • [does not expire]
    abl_swjk_mase_expunging_camoPrepare Shield
    Protected by a damage absorbing shield while deploying distortion mines. This shield will fail early if it absorbs too much damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_buff, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 3.18
      - Standard Health Percent Min = (float) 3.18
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Before NPC with this effect takes damage, not more than every 0.5s

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_abs_proc, dependent on calling effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_break, dependent on calling effect
    • Interrupt ability but do not prevent follow-up usage
  • [does not expire]
    abl_swjk_mase_expunging_camoPrepare Shield
    Protected by a damage absorbing shield while deploying distortion mines. This shield will fail early if it absorbs too much damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_buff, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 5.287
      - Standard Health Percent Min = (float) 5.287
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Before NPC with this effect takes damage, not more than every 0.5s

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_abs_proc, dependent on calling effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.mine_launch.launch_shield_break, dependent on calling effect
    • Interrupt ability but do not prevent follow-up usage