1. Abilities
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. dread_master_brontes
  7. brontes
  8. supremacy

Supremacy

chillingpresence

Supremacy

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.oricon.fortress.boss.dread_master_brontes.dread_master_brontes

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
chillingpresence
Supremacy
2
chillingpresenceSupremacy – Dread Master Brontes has stopped playing around.
3
chillingpresence
Manifest Supremacy
4
chillingpresence
Supremacy
5
chillingpresence
Manifest Supremacy
6
50
chillingpresenceManifest Supremacy – Damage taken increased by 5% per stack as your mind and body unravel.
7
50
chillingpresenceManifest Supremacy – Damage taken increased by 10% per stack as your mind and body unravel.
  • [hidden] [does not expire]
    chillingpresenceEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy_cast_tick, dependent on calling effect
  • 2
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Instantly kill the TARGET
    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.tentacles.energy_sphere.focused_discharge_expl, dependent on calling effect
  • 3
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (0.64% of its HP), causing no threat
  • 4
    • When effect ticks the 10th time

    Perform the following actions:

    • Execute hydra hook Bark_Supremacy
  • 5
    • When channel finished

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [1800s]
    chillingpresenceSupremacy
    Dread Master Brontes has stopped playing around.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​immobility
    • Dispel all effects from tags tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​invuln
    • Execute hydra hook Phase6_Start
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy_cast_tick, dependent on calling effect
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [1800s]
    chillingpresenceManifest Supremacy

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy_damage_tick, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    chillingpresenceEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [0s] [not displayed]
    chillingpresenceManifest Supremacy

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.04453
      - Standard Health Percent Min = (float) 0.04453
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy_damage_target, dependent on calling effect
  • [60s]
    chillingpresenceManifest Supremacy
    Damage taken increased by 5% per stack as your mind and body unravel.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions:

  • [60s]
    chillingpresenceManifest Supremacy
    Damage taken increased by 10% per stack as your mind and body unravel.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions: