1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. trash
  8. station
  9. larva_ranged
  10. difficulty_1
  11. larve_switch_target

[larve_switch_target]

[larve_switch_target]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.boss.larva.melee_regular_add
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.trash.station.larva_ranged
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_2.boss.larva.melee_regular_add
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_3.boss.larva.melee_regular_add
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_4.boss.larva.melee_regular_add

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[larve_switch_target]
2
[larve_switch_target]
3
[larve_switch_target]
4
[larve_switch_target]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 85m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​station.​larva_recently_spat_on
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 85m to center of TARGET
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 50,000
      - Amount Min = (float) 50,000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0