1. Abilities
  2. flashpoint
  3. sov
  4. bosses
  5. bask
  6. passive

[passive]

[passive]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
[passive]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When CASTER enters combat

    Perform the following actions:

    • Set attack wave to #1
    • Play appearance epp.flashpoint.sov.bosses.bask.draw_pistol, dependent on calling effect
    • Switch Weapon Mode
      - Mode = (int) 3
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions: