Kolto Probe
Kolto Probe
Summons a droid that heals a friendly target for <<1[%d/%d/%d]>> over <<2[%d/%d/%d]>> seconds. Stacks up to 2 times.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141154989729342885 |
Combat log ID: | 4125530836172800 |
FQN: | abl. |
Star Wars name: | Kolto Probe |
Other languages: | [Kolto Probe] [Kolto Probe] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. agent. healing_ ability Global ID: 16141164278449634342 FQN: abl. test. anguyen. kolto_ probe_ item_ test/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. kolto_probe. summon
- [18s]
Kolto Probe
Periodic healing.Slot: Buff Duration: 18s On death: Effect is removed Tick rate: 3s (6 ticks) Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.agent. kolto_ probe_ hot abl. , tag.buff. heal_ over_ time abl. , tag.agent. healing_ ability abl. agent. heal_ over_ time Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 18s
- Max Duration = (time) 18s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - If TARGET is alive
Global ID: 16141163178938006267 FQN: abl. test. anguyen. kolto_ probe_ item_ test/3/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Play appearance epp.
agent. kolto_probe. buff
- 2
- When effect is refreshed
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
agent. kolto_probe. heal - Heal the TARGET with Tech for 0.29*BonusHeal + 0.0145*StandardHealth, causing no threat
- 3
- When character receives healing from tag tag.
abl. , not more than every 1sagent. surgical_probe
Only when the following conditions are met:
- <
- If TARGET has at least 2 effects with the tag tag.abl.agent.kolto_probe_hot applied by CASTER
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character receives healing from tag tag.
- 4
- When effect is applied
- When stacks of this effect increase
Only when the following conditions are met:
- <
- If TARGET is equal to CASTER
- If CASTER has the talent Fortified Kolto
Fortified Kolto
While your Kolto Probe is active on yourself, your damage reduction is increased by 3% per stack.
FQN: tal.agent.skill.utility.fortified_kolto
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.03
- Modify stat Damage Reduction: Energy, increase by 0.03
- Modify stat Damage Reduction: Internal, increase by 0.03
- Modify stat Damage Reduction: Kinetic, increase by 0.03
- 5
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.agent.curative_counteragent applied by CASTER
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. agent. healing_ ability Conditions: - Can only be called by other effects
Global ID: 16141162079426377864 FQN: abl. test. anguyen. kolto_ probe_ item_ test/3/3 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from tags tag.abl.agent.curative_counteragent