Deadly Saber
Deadly Saber
Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for <<1>> internal damage over 6 seconds. Stacks up to 3 times. Juyo Form must be active.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141155075904210077 |
Combat log ID: | 3493217160921088 |
FQN: | abl. |
Star Wars name: | Deadly Saber |
Other languages: | Tödliches Schwert Sabre mortel |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [15s]
Deadly Saber
Melee attacks cause the target to bleed.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 3 Max stacks: 3 # occurrences: 1 Tags: tag. abl. sith_ warrior. deadly_ saber Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141029411681433022 FQN: abl. qtr. flashpoint. tython. imperial. boss. bonus. deadly_ saber/6/1 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_warrior. deadly_saber. cast_instant - Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) 3
- Amount Min = (float) 3
- Amount Percent = (float) 0
- 2
- When character deals damage (weapon mode Melee) that does not get redirected, not more than every 1s
Override target to:
- Trigger Target
Only when the following conditions are met:
- If TARGET does not have 3 or more effects with the tag tag.abl.sith_warrior.deadly_saber_dot applied by CASTER
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [6s]
Bleeding (Deadly Saber)
Periodic internal damage.Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 3s (2 ticks) Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. , tag.sith_ warrior. bleed abl. , tag.sith_ warrior. deadly_ saber_ dot abl. , tag.sith_ warrior. periodic_ damage abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. bleed abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141032710216317079 Combat log ID: 3493217160921362 FQN: abl. qtr. flashpoint. tython. imperial. boss. bonus. deadly_ saber/6/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0