1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. trash
  8. machine
  9. holo_droid_01
  10. difficulty_1
  11. reality_shift

Reality Shift

Reality Shift

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.trash.machine.holo_droid_02
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.trash.machine.bmf_droid_01

Related effects, buffs and debuffs

Ability activation
1
absorbtionfieldShifted – Shielded by a nearby Exogenesis Inhibitor. Immune to all damage, physics and controlling effects.
  • [30s]
    absorbtionfieldShifted
    Shielded by a nearby Exogenesis Inhibitor.
    Immune to all damage, physics and controlling effects.


  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.blind
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.fear
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.lift
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.machine.holo_droid_01.reality_shift_target
  • 3
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.machine.holo_droid_01.reality_shift_tick
  • 4
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.machine.holo_droid_01.reality_shift_proc
    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 5
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.machine.holo_droid_01.reality_shift_break