Snipe
Snipe
Attributes
Type: | active |
Activation time: | 3s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141156974132719003 |
Combat log ID: | 2046182549356544 |
FQN: | abl. |
Star Wars name: | Snipe |
Other languages: | Heckenschuss Tir embusqué |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141179106353958609 FQN: abl. npc. ability. custom. boss. sgt_ boran_ sniper_ snipe/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. snipe. snipe_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [hidden] [45s]
Effect #2Slot: Debuff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. ita. sgt_ boran. recently_ sniped Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141182404888842280 FQN: abl. npc. ability. custom. boss. sgt_ boran_ sniper_ snipe/3/2 - Set Duration
- [180s]
Marked!
Increases damage from Snipe by 15% per stack.Slot: Debuff Duration: 3m 0s On death: Effect is removed Initial stacks: 1 Max stacks: 15 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3m 0s
- Max Duration = (time) 3m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141181305377215103 Combat log ID: 2046182549356812 FQN: abl. npc. ability. custom. boss. sgt_ boran_ sniper_ snipe/3/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Damage Received Modifier (Percentage) for ability Snipe, increase by 0.15
Snipe
FQN: abl.npc.ability.custom.boss.sgt_boran_sniper_snipe
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect