[p5_melee_range_analysis]
[p5_melee_range_analysis]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141158425840735081 |
Combat log ID: | 4166453284569088 |
FQN: | abl. |
Star Wars name: | [p5_melee_range_analysis] |
Other languages: | [p5_melee_range_analysis] [p5_melee_range_analysis] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. iokath. boss. izax. izax. p5_ melee_ range_ analysis Global ID: 16141151488450303476 FQN: abl. operation. iokath. boss. izax. izax. p5_ melee_ range_ analysis/5/1 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCone
- Target Conditions = (string) aoeTargetCondition_IsEnemy[aoeParameter_Enemyof:aoeConditionTarget_Caster];aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =[p5_melee_range_analysis_left_arc][p5_melee_range_analysis_left_arc]
FQN: abl.operation.iokath.boss.izax.izax.p5_melee_range_analysis_left_arc
- Min Tick Count = (int) 1
- Max Tick Count = (int) 300
- Tick Rate = (float) 1
- Min Lifespan = (float) 300
- Max Lifespan = (float) 300
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 55
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 2
- Min Distance = (float) 0.5
- First Tick Delay = (float) 1
- AngularWidth_Value = (float) 70
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141152587961930753 FQN: abl. operation. iokath. boss. izax. izax. p5_ melee_ range_ analysis/5/2 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCone
- Target Conditions = (string) aoeTargetCondition_IsEnemy[aoeParameter_Enemyof:aoeConditionTarget_Caster];aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =[p5_melee_range_analysis_right_arc][p5_melee_range_analysis_right_arc]
FQN: abl.operation.iokath.boss.izax.izax.p5_melee_range_analysis_right_arc
- Min Tick Count = (int) 1
- Max Tick Count = (int) 300
- Tick Rate = (float) 1
- Min Lifespan = (float) 300
- Max Lifespan = (float) 300
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) -55
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 2
- Min Distance = (float) 0.5
- First Tick Delay = (float) 1
- AngularWidth_Value = (float) 70
- [hidden] [does not expire]
Effect #3Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141153687473559134 FQN: abl. operation. iokath. boss. izax. izax. p5_ melee_ range_ analysis/5/3 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCone
- Target Conditions = (string) aoeTargetCondition_IsEnemy[aoeParameter_Enemyof:aoeConditionTarget_Caster];aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =[p5_melee_range_analysis_center][p5_melee_range_analysis_center]
FQN: abl.operation.iokath.boss.izax.izax.p5_melee_range_analysis_center
- Min Tick Count = (int) 1
- Max Tick Count = (int) 300
- Tick Rate = (float) 1
- Min Lifespan = (float) 300
- Max Lifespan = (float) 300
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 2
- Min Distance = (float) 0.5
- First Tick Delay = (float) 1
- AngularWidth_Value = (float) 40