1. Abilities
  2. operation
  3. iokath
  4. boss
  5. scyva
  6. scyva
  7. p4_upheaval

Upheaval

abl_ag_op_imp_ammo

Upheaval

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_reducelockontimeUpheaval – When this channel ends Scyva will heave all enemies skyward.
2
abl_ag_op_imp_ammo
Upheaval
3
spvp_infiniteloopEscape Velocity – You have reached escape velocity.
4
abl_ag_op_imp_ammoGravitational Anomaly – Your feet can no longer touch the floor rendering you immobilized and hindered.
  • [hidden] [does not expire]
    spvp_reducelockontimeEffect #1
    When this channel ends Scyva will heave all enemies skyward.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When channel ended

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 17
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_upheaval_end_channel, dependent on calling effect
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
  • [hidden] [1.5s]
    abl_ag_op_imp_ammoEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​scyva.​player.​gravity_reduce or tag.​abl.​operation.​iokath.​boss.​scyva.​player.​gravity_amplify
        >

    Perform the following actions:

    • Ballistic Impulse, centered at target, immediately knockdown, momentum = 4, 90° pitch, 0° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.35
      - Standard Health Percent Min = (float) 0.35
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_upheaval_impact_neutral, dependent on calling effect
    • Stun the TARGET
  • 2
    • When character receives an effect with tags tag.abl.operation.iokath.boss.scyva.player.gravity_event_triggered, not more than every 1s

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [5s]
    spvp_infiniteloopEscape Velocity
    You have reached escape velocity.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If difficulty is set to Veteran or Master Mode
        >

    Perform the following actions:

    • Ballistic Impulse, centered at target, never knockdown, momentum = 3, 90° pitch, 0° yaw
    • Instantly kill the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If difficulty is set to Story Mode
        >

    Perform the following actions:

    • Ballistic Impulse, centered at target, never knockdown, momentum = 3, 90° pitch, 0° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.scyva.player.gravity_inverse_upheaval_death, dependent on calling effect
  • [0.75s]
    abl_ag_op_imp_ammoGravitational Anomaly
    Your feet can no longer touch the floor rendering you immobilized and hindered.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.operation.iokath.boss.scyva.player.gravity_inverse_upheaval_warning, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER