1. Abilities
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. ir_77_ambushes
  7. buff_ir_77

[buff_ir_77]

stimpack

[buff_ir_77]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.exp.macrobinoculars.roth.ir_77_ambusher

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
[buff_ir_77]
2
stimpack
[buff_ir_77]
3
securityClosed-Circuit Datawall – Programmed by The Shroud himself, IR-77 is immune to Slicing.
4
stimpack
[buff_ir_77]
5
blindedBlinded – Unable to act. Breaks on damage.
6
stimpack
[buff_ir_77]
7
stimpack
[buff_ir_77]
  • [hidden] [does not expire]
    stimpackEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.mini_boss_eyes, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 50%

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Before NPC with this effect takes damage, not more than every 1s

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​debuff.​scripted_stun
        AND
        • If hitpoints of CASTER ≤ 50%
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • When CASTER exits combat

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is dead
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Teleport To Target
    • Add effect #6 to TARGET from CASTER
  • [hidden] [0.1s]
    stimpackEffect #2

  • 1
    • Just before this effect is removed

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Perform the following actions:

    • Teleport To Target
  • [hidden] [5s]
    stimpackEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.ir_77_ambushes.despawn_stun, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Mark as neutralized
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.ir_77_ambushes.despawn_leap, dependent on calling effect
  • 4
    • When effect ticks the 3rd time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 5
    • When effect ticks the 4th time

    Perform the following actions:

    • Execute hydra hook Defeated IR-77
  • [2s]
    blindedBlinded
    Unable to act. Breaks on damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.exp.macrobinoculars.roth.multi.ir_77_ambushes.despawn_blind_debuff, dependent on calling effect
  • 2
    • When character takes damage, not more than every 1s without tags tag.abl.debuff.damage_over_time

    Perform the following actions:

    • Remove this effect
  • [hidden] [3s]
    stimpackEffect #6

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Teleport To Target
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Immobilize and prevent rotation
    • Add effect #7 to TARGET from CASTER
  • [hidden] [5.5s]
    stimpackEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.ir_77_ambushes.despawn_stun_taunt, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Immobilize and prevent rotation
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Mark as neutralized
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.ir_77_ambushes.despawn_leap, dependent on calling effect
  • 4
    • When effect ticks the 3rd time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 5
    • When effect ticks the 4th time

    Perform the following actions:

    • Execute hydra hook Despawn