Handcuffs
Handcuffs
Places a "Handcuffs" VFX on the NPC.
Attributes
Type: | passive |
Activation time: | 0.5s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141163284727787131 |
Combat log ID: | 1711561647325184 |
FQN: | abl. |
Star Wars name: | Handcuffs |
Other languages: | Handschellen Menottes |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Shockcuffs
This character is bound by Shockcuffs around their wrists.Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. buff. social_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141098162376090115 Combat log ID: 1711561647325440 FQN: abl. world_ design. utility. npc_ fx. handcuffs/1/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. generic. npc_fx. handcuffs
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
world_design. generic. npc_fx. handcuffs_release