1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. kephess
  9. difficulty_2
  10. kephess
  11. dread_bomb

Dread Bomb

Dread Bomb

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Dread Bomb
2
Dread Bomb
3
Dread Bomb
4
stunnedStunned – Unable to act.
5
thrownKnockdown – Prone and unable to act.
  • [hidden] [0.5s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.qtr.1x4.raid.asation.boss.kephess.tactical_oversight.flight_end
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 6.5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.95
      - Standard Health Percent Min = (float) 0.95
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [hidden] [1.5s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Delay next ability by 1.5s (GCD)
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET = PRIMARY TARGET

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET != PRIMARY TARGET

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [3s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.sith_warrior.backhand.stun, dependent on calling effect
  • [3s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 3, 45° pitch, 0° yaw
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Instantly kill the TARGET