Whirlwind Strike
Whirlwind Strike
Whirl your lightsaber hitting all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141170348890622597 |
Combat log ID: | 3589424428351488 |
FQN: | abl. |
Star Wars name: | Whirlwind Strike |
Other languages: | Wirbelwindschlag Frappe tourbillon |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16140923796243016731 FQN: abl. companion. weapon_ set. techblade. dps. aoe_ attack/16/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectcyclone_attack. cast_instant - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140927094777902882 FQN: abl. companion. weapon_ set. techblade. dps. aoe_ attack/16/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectcyclone_attack. target - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.18
- Standard Health Percent Min = (float) 0.17
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.33
- Coefficient = (float) 1.19
- Health Steal Percentage = (float) 0
- Slots = Primary Melee