Unload
Unload
Unloads your blaster into the target, dealing <<1>> weapon damage and generating 24 heat over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration. Fires both blasters if dual wielding.
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141170824736776462 |
Combat log ID: | 814312914419712 |
FQN: | abl. |
Star Wars name: | Unload |
Other languages: | Entladen Déchargement |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. unload abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Global ID: 16141047520132375957 FQN: abl. bounty_ hunter. unload/17/1 - 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.bounty_hunter.thermal_sensor_override
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has ≥ 6 Energy
Failure message: Heat Level Too High
- If CASTER does not have 1 or more effects with the tag tag.abl.bounty_hunter.thermal_sensor_override
- If CASTER has ≥ 6 Energy
Perform the following actions:
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.bounty_hunter.thermal_sensor_override
- If previous subeffect did not meet all conditions
Perform the following actions:
- Cancel this ability
- 4
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
bounty_hunter. unload. unload_end - Dispel all effects from tags tag.abl.bounty_hunter.barrage_buff, tag.abl.bounty_hunter.thermal_sensor_override
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. unload abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141050818667255980 FQN: abl. bounty_ hunter. unload/17/2 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Ranged
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.10475
- Standard Health Percent Min = (float) 0.10475
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.3
- Coefficient = (float) 1.0475
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.3
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Ranged
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is not dual wielding, with weapon mode Ranged
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.10475
- Standard Health Percent Min = (float) 0.10475
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.3
- Coefficient = (float) 1.0475
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- [1s]
Stunned
Unable to act.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. unload abl. , tag.debuff. stun abl. , tag.bounty_ hunter. heat_ ability abl. , tag.trooper. full_ auto_ stagger abl. , tag.debuff. break_ cover abl. bounty_ hunter. blaster_ ability Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141049719155631867 Combat log ID: 814312914420016 FQN: abl. bounty_ hunter. unload/17/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectfull_auto. damage - Stun the TARGET
- [3s]
Slowed (Physical)
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.bounty_ hunter. unload abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If CASTER has the talent Pinning Fire
Pinning Fire
Unload and Blazing Bolts slow the target's movement speed by 70% for 3 seconds with each hit.
FQN: tal.bounty_hunter.skill.arsenal.pinning_fire
- Can only be called by other effects
Global ID: 16141044221597495162 Combat log ID: 814312914420027 FQN: abl. bounty_ hunter. unload/17/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 30%
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. unload abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16141043122085866697 FQN: abl. bounty_ hunter. unload/17/5 - <
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Spend Energy
- Amount = (float) 6
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0