[area_cast_threat_70m_playeronly_if_unstealthed]
[area_cast_threat_70m_playeronly_if_unstealthed]
Target generates threat against the nearest unstealthed enemy within 70m.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141171231956666195 |
Combat log ID: | 3929426924404736 |
FQN: | abl. |
Star Wars name: | [area_cast_threat_70m_playeronly_if_unstealthed] |
Other languages: | [area_cast_threat_70m_playeronly_if_unstealthed] [area_cast_threat_70m_playeronly_if_unstealthed] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141071126788238943 FQN: abl. world_ design. utility. threat. area_ cast_ threat_ 70m_ playeronly_ if_ unstealthed/4/1
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141067828253356870 FQN: abl. world_ design. utility. threat. area_ cast_ threat_ 70m_ playeronly_ if_ unstealthed/4/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET does not have any effect with the tag tag.abl.buff.stealth
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141068927764983285 FQN: abl. world_ design. utility. threat. area_ cast_ threat_ 70m_ playeronly_ if_ unstealthed/4/3 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 100
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0